What a year 2011 was: great things happened...and some equally terrible things happened. But, this is a gaming blog, we need to dwell on the games. Gaming is about escapism, not reality, so let's get to it.
2011 saw the release of many games ending with the number 3. Uncharted 3, Battlefield 3, MW3, Gears of War 3, Saints Row the Third and some others. One of the biggest wars this year was the war between MW3 and Battlefield 3. As usual, COD sold millions of copies more than Battlefield, but something was different. Critics always used to give MW3 ridonkculously high scores, but this time around, the general score dropped somewhat significantly. So, COD may have sold more, but critically, Battlefield won the match. My personal favourite non Skyward Sword game came out in November: BATMAN: ARKHAM CITY!! OMG WHAT AN AMAZING GAME OF EPIC PROPORTIONS! Portal 2 also made many fans jump for joy and Assassin's Creed: Revelations did the Call of Duty thing again like in Brotherhood (release an expansion as opposed to a new game) But possibly the biggest thing to hit gaming this year was the Elder Scrolls V: Skyrim. With hundreds of Hours of gameplay and a gigantic world to roam around in, it took game of the year with ease. Still, Skyward Sword is better.
So gamers, what will you be playing this year?
Welcome to the Other Games Blog.
We have a blog just for Nintendo, so we thought we might as well create this.
Saturday, December 31, 2011
A small puzzle for the new year
Saturday, December 24, 2011
Moar Arkham City DLC
If you're in the know, Batman has had a lot of DLC as of late, but still no campaign add on's >:-(. So, if you want the DLC, your best off buying the twin packs of "Arkham Bundle" and "Challenge Map Pack"
The Arkham bundle contains everything from the Robin pack, the Nightwing pack and the Skins pack costing 1,200 Microsoft points ($24 PS3/PC)
The other DLC is the Challenge Map Pack, containing Joker's Carnival, the Iceberg Lounge and a completely new Map: The Batcave. (Aww yeah!) This costs 240 Microsoft points ($5 PS3/PC) BUT STILL NO CAMPAIGN DLC!!
The last DLC is a free costume, containing the classic look of Batman. Download and enjoy!
Rocksteady have also released a cheat code to let people play in their favourite skins before unlocking new game plus: To activate the unlock, you just press the following combo on the Main Menu screen: Left, Left, Down, Down, Left, Left, Right, Up, Up, Down.
The Arkham bundle contains everything from the Robin pack, the Nightwing pack and the Skins pack costing 1,200 Microsoft points ($24 PS3/PC)
The other DLC is the Challenge Map Pack, containing Joker's Carnival, the Iceberg Lounge and a completely new Map: The Batcave. (Aww yeah!) This costs 240 Microsoft points ($5 PS3/PC) BUT STILL NO CAMPAIGN DLC!!
The last DLC is a free costume, containing the classic look of Batman. Download and enjoy!
Rocksteady have also released a cheat code to let people play in their favourite skins before unlocking new game plus: To activate the unlock, you just press the following combo on the Main Menu screen: Left, Left, Down, Down, Left, Left, Right, Up, Up, Down.
Make sure that your save slot is selected to make this happen.
Friday, December 23, 2011
Well played Bethesdea. Well played
Yeah. Skyrim got goty. Meaning that the past 3 elder scrolls games have won it.
so, all i have to say is, THANK GOODNESS IT WASNT MW3.
Well played Bethesdea.
so, all i have to say is, THANK GOODNESS IT WASNT MW3.
Well played Bethesdea.
Wednesday, December 21, 2011
Infinity blade
The first thing i have to say about infinity blade is that it is full of win and it is now my favourite app. Infinity blade an action game in which you try to avenge your father by killing an evil guy called the god king, it's really explained why he's evil, or what he does that's bad but you do see him killing the main character's father, that, and his evil laugh is pretty damn convincing. You start off with weapons that are completely terrible and slowly make your character look extremely awesome by buying or finding him epic gear. A feature that i think might be completely unique to infinity blade is that as you fight your way through the god king's castle and you die, meh it's cool, you can go back before the fight or just restart the entire run, if your not happy with how things are going. BUUUUUUUUT should you die while fighting the god king himself, that's it, your guy is dead, gone frever. It then goes to the opening shot of your guy looking at the castle and says 18 years later (it's not always 18 years it varies form 'bout 18-22). So every failed attempt on the god king means that protagonist's son goes into battle. The game's soundtrack is orchestral and great, it always matches the mood and it isn't dull or repetitive. Visually it is the best app i have seen, the graphics are just amazing, i wish more apps looked like this. When you trek up through the castle there are multiple routes you can take so it doesn't get boring, but when you do get to the top floor you are greeted by batman and the god king. I kid you not, the second last guy you fight will always be a dude called the dark knight(the big guy pictured above), which i found hilarious and slightly inaccurate as he's actually pretty easy to kill, oh well, at least he looks awesome. After you kill him, the god king (the guy chillin' on a throne in the background) gets up brutally murders you and sits back down. As you go up the castle as you would expect the evil randoms that want to kill you get stronger and stronger, but also each generation they get stronger, keeping the game challenging and interesting. I like the pace that they level the enemies up at, it stops you from ever thinking that the enemies are too weak and makes almost every battle difficult. With the sword fighting it's a little unfair, pretty much every enemy you see will be bigger than you and do waaaaaaaaay more more damage than you do with each hit. You can't just attack, you have to either block, dodge or parry his blows until you get a block/dodge/parry break, then you can try to get as many hits in as possible before the enemy recovers. to get one of the "breaks" you have to black dodge or parry on the last move of one of the enemies combos, blocking is the easiest and gives you barely any time to attack, because all you have to is press a button. Dodging is a bit hard, because you can dodge left or right, but most attacks will hit you if you dodge to the wrong side and you also have to get the timing right. Parrying is by far the hardest of the three but gives you a lot more time than the other two do. To parry you have to swing your sword in the exactly same direction as they do at the exact same time. The game is a bit unforgiving with parrying and im pretty awful at infinity blade so i just pretty much always stick to dodging. The game seems to have very little flaws, things like how it's quite a big app and you might need to get rid of some stuff if your ipod is a bit full. Also it lags out if you get a 20% battery left message for some reason. While traveling through the castles the only enemy whose level does not get higher each time you play is the god kings, he starts at level 50, and after you beat him goes up to level 100. I would say that the god king is a bit over powered, but i guess thats how he is meant to be, when i was fighting the level 100 god king he did a three hit combo to me that was too fast for me to stop and also did 1000 damage. The thing i like about infinity blade is how even when you die fighting the king you know that when you fight him next you will be stronger and have a better chance of beating him.
Just recently infinity blade two was released, i don't have it yet but if it is as good as the first one it will definitely be worth it. There was also a book called infinity blade:awakening which is meant to "bridge the gap between the two games" or something, written by the greatest author ever, Brandon Sanderson. The only problem is, i think you have to buy it on ebooks or something anyway, infinity blade is a great app, well worth it's price in my opinion.
Monday, December 19, 2011
Dark Souls
A while ago, a game came out that was defined by one thing. Death. The game was called Demon's Souls and it was very, very, very, very, very, very, very, very, very, very, very, very hard. Now, the sequel is out. No, it's not called Demon's Souls 2, but rather Dark Souls. Similar to the first game, it is extremely difficult, but it also has a very powerful cult following. I may be about to join that cult. Demon's Souls never really clicked with me, but Dark Souls just looks...really fun. I also want a challenge from a game. It's been a while since I've been pushed to the limit from a game and I really want to be able to say that I beat a game as hard as Dark Souls. I know virtually nothing about the game though, other than it looks good, and that it is very hard and how to get the Drake's Blade. But we'll see. Sometimes when I play a game and die, I'm really annoyed (Metroid Prime 2: Echoes) but in others, I'm fine with it. I don't mind death as long as I don't have to spend ages getting back to where I was. In some games, I'm almost glad that I died. It means that next time, I have a better understanding of the threat I'm up against and can beat it more solidly.
Thursday, December 15, 2011
The New Amazing Spider-Man trailer
The new trailer is out, and I must say, I have very mixed feelings about it. First, watch it for yourself:
Now that we're done, here's my analysis of the trailer. First off, it seems to have gone backwards from the realism that was present in the leaked trailer. Many fans were excited about that, but it looks like the devs have gone crazy and created flying machines that want to destroy everything. That brings me to my next point. The Spider-Man universe has so many wonderful villains, so why choose giant evil robots? Why not choose a villain who would be perfectly suited to the real world? Maybe I'm wrong. Maybe this is just one aspect of the game, the robots that it, but if it isn't, I don't want to be mashing buttons to punch bits of metal all day. Also, it's such a cliche. Robots malfunction and attack the city. Argh. I'm terrified of this shocking new disturbance that I never saw coming at all for one second. The last negative thing I have to say about this is the graphics. They look pretty feeble to be honest. But, that's probably because the game isn't finished yet. Now, on the positive side, I loved the presentation of the trailer. A news report is a really clever idea and the actress does a good job. The second thing, the city. Gee it makes me want to put on spandex and swing around for a while stopping crimes wherever I turn. I think it's the most visually interesting of all the open world Spider-Man games. The last thing I liked, was the way it made Spider-Man seem like a hero. One lone person, trying to fight an unstoppable monstrosity with absolutely no chance of success, and yet he's still fighting. But for now, the Amazing Spider-Man is not on my waiting list. I'll wait for reviews plskthx.
Now that we're done, here's my analysis of the trailer. First off, it seems to have gone backwards from the realism that was present in the leaked trailer. Many fans were excited about that, but it looks like the devs have gone crazy and created flying machines that want to destroy everything. That brings me to my next point. The Spider-Man universe has so many wonderful villains, so why choose giant evil robots? Why not choose a villain who would be perfectly suited to the real world? Maybe I'm wrong. Maybe this is just one aspect of the game, the robots that it, but if it isn't, I don't want to be mashing buttons to punch bits of metal all day. Also, it's such a cliche. Robots malfunction and attack the city. Argh. I'm terrified of this shocking new disturbance that I never saw coming at all for one second. The last negative thing I have to say about this is the graphics. They look pretty feeble to be honest. But, that's probably because the game isn't finished yet. Now, on the positive side, I loved the presentation of the trailer. A news report is a really clever idea and the actress does a good job. The second thing, the city. Gee it makes me want to put on spandex and swing around for a while stopping crimes wherever I turn. I think it's the most visually interesting of all the open world Spider-Man games. The last thing I liked, was the way it made Spider-Man seem like a hero. One lone person, trying to fight an unstoppable monstrosity with absolutely no chance of success, and yet he's still fighting. But for now, the Amazing Spider-Man is not on my waiting list. I'll wait for reviews plskthx.
Friday, December 9, 2011
Games of the Year
Monday, December 5, 2011
Halo: Combat Evolved Review
I remember those days. Playing XBox with my buddy back at his house until we decided that we needed sleep to survive. Of course, the only game we ever played was Halo. We spent ages on that campaign, trying desperately to defeat the armies of Aliens. I remember those happy days, shooting Flood with shotguns, spamming that assault rifle, gunning in the back of the warthog in that final Warthog run, the laughter when we saw Sergent Johnson hug that Elite and the disappointment of seeing Chief take his helmet off, only to be blocked by a part of the ship. but, that was 10 years ago (more or less) And playing Combat Evolved nowadays feels difference to what is was. For starters, I'm playing on Mac. While the controls are fine, give me a controller any day. I was glad I was able to customize the controls, otherwise I don't think I'd be able to have kept playing it for long. Anyway, I like the graphics a lot actually. Despite the age, it's pretty well done for its time. But the only problem I have with it is that the world feels too much like planet Earth. Halo is an immense Megastructure, not our spinning blue ball. The environments look as though they were ripped from the countryside. I may be picky, but I've played Metroid Prime and seen what gaming has to offer alien locals. Anyhoo, as a regular player of Halo Reach, (my personal favourite Halo game, I was a little taken aback by what the game did, or didn't do. There were so few weapons that I almost felt lonely. I rarely differed from the combo of the Assault rifle and the Pistol, unless I had to. Not only that, the guns feel so overpowered that they're all you really need. I also miss the Armour Abilities. If I was "stuck" in reach, I had a chance of survival thanks to my trusty Armour lock, but in Combat Evolved, there is an agonising few seconds as you realiase and accept "Oh. Dead man walking" I hate that feeling. While that Campagin is heaps of fun, I do have to take breaks every now and then, because I occasionally feel as though I'm doing the same thing over and over. Still, maybe it isn't fair comparing it to Reach, but then again, it's hard not to. I enjoyed Combat Evolved and I do recommend it to anyone.
(Note: The multiplayer is broken in the Mac version, so there's not going to be any news on that)
(Note: The multiplayer is broken in the Mac version, so there's not going to be any news on that)
Subscribe to:
Posts (Atom)