Another problem with Super Hero games is that they are normally released as a movie tie-in, which leads to short development time, which leads to poor results. The best super hero movie games by far are X-Men Origins Wolverine (Uncaged edition) and Spider-Man 2. Wolverine felt like the character he was meant to be. He sliced and diced anything that got in his way and Spider-Man was able to swing across all of New York as people saw him do in the comics, saving people and fighting crime.
What makes or breaks an action game is the combat. Each Super hero fights differently, so each game has to be different. Since your hero is more powerful than everybody else, he has to be more powerful than everybody else, otherwise the player doesn't feel like a hero. Generally, superheroes that are more human, like Batman and Ultimate Spider-Man make for better combat because we expect less of them. I mean, if you saw Superman beat up the Red Skull, you wouldn't be impressed, but if Captain America did, then you would be impressed, because Cap is weaker than Supes. What can make combat dreadful in Super hero games is the amount of enemies. Since no-one is as powerful as your hero, the devs will probably send thousands of goons your way, to try and make it challenging. This is why most Super hero games turn into button mashers.

Ultimate Spider-Man's combat was also similar, but it had waaaay more boss fights than Arkahm Asylum. It wasn't quite as good as AA, but the boss fights were great.

Super Hero games are so common these days, but few ever really deliver. That's why all of us comic nerds are hanging out for Spider-Man Edge of Time and Batman Arkham City. And remember, with great power, comes great responsibility
If it was my choice the gaming's finest picture would be of maxwell
ReplyDeletethats not wolverine, that in Chuck Norris
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